JWE2 Wishlists
Posted: Sat Mar 02, 2024 12:30 pm
What's some stuff that you'd enjoy being added to JWE2 (or put into a future sequel)? Any Frontier employees who are secretly lurking on fan forums take note.
For me I'd love to see more things added to the lagoons to make them feel a bit less barren. The underwater decorations were a nice start, but I think they could get seafloor rocks the way you have on land, along with placeable "flora" the way you can place bushes and trees. The ability to change elevations underwater would also help it look nice, but I understand that's probably complicated just because of how they've designed the lagoons to work.
And, of course, adding ways to paint the terrain underwater the way it works on land! Different kinds of sand/rock/gravel/mud would be nice. Along with painting on different kinds of ecosystems, like coral reefs, kelp forests, and seagrass beds the way you can paint forests and grasslands elsewhere. I'd also add environment preferences to the different sea creatures to make this more rewarding. Finally, in order to allow for more kinds of sea creatures in the game, it would be cool to have a shellfish feeder; it'd work similar to the carnivore feeders on land, being located on the seafloor, and would offer things like crabs and shrimp that the animals can eat off of it.
Another thing I'd enjoy would be extra interactions between the animals and their world. Right now each species has a conspecific social interaction and a few different combat/predation interactions, but expanding the number of animations they have would add some variety. For example if they're housed alongside species they prefer the company of, they'd have unique interactions with those species. They could also interact with inanimate objects in their paddocks, which would let you give them much-needed enrichment. There could even be an element of gameplay where certain species need enrichment to avoid being stressed, although that might have trouble being integrated into the game at this point.
For me I'd love to see more things added to the lagoons to make them feel a bit less barren. The underwater decorations were a nice start, but I think they could get seafloor rocks the way you have on land, along with placeable "flora" the way you can place bushes and trees. The ability to change elevations underwater would also help it look nice, but I understand that's probably complicated just because of how they've designed the lagoons to work.
And, of course, adding ways to paint the terrain underwater the way it works on land! Different kinds of sand/rock/gravel/mud would be nice. Along with painting on different kinds of ecosystems, like coral reefs, kelp forests, and seagrass beds the way you can paint forests and grasslands elsewhere. I'd also add environment preferences to the different sea creatures to make this more rewarding. Finally, in order to allow for more kinds of sea creatures in the game, it would be cool to have a shellfish feeder; it'd work similar to the carnivore feeders on land, being located on the seafloor, and would offer things like crabs and shrimp that the animals can eat off of it.
Another thing I'd enjoy would be extra interactions between the animals and their world. Right now each species has a conspecific social interaction and a few different combat/predation interactions, but expanding the number of animations they have would add some variety. For example if they're housed alongside species they prefer the company of, they'd have unique interactions with those species. They could also interact with inanimate objects in their paddocks, which would let you give them much-needed enrichment. There could even be an element of gameplay where certain species need enrichment to avoid being stressed, although that might have trouble being integrated into the game at this point.